package hotciv.standard;

import hotciv.framework.City;
import hotciv.framework.GameObserver;
import hotciv.framework.Player;
import hotciv.framework.Position;
import hotciv.framework.Unit;

public class NullObserver implements GameObserver {

	@Override
	public void cityChanged(City city, Position position) {}

	@Override
	public void cityCreated(City city, Position position) {}

	@Override
	public void tileFocusChanged(Position position) {}

	@Override
	public void turnEnds(Player nextPlayer, int age) {}

	@Override
	public void unitCreated(Unit unit, Position position) {}

	@Override
	public void unitDestroyed(Unit unit, Position position) {}

	@Override
	public void unitMoved(Unit unit, Position from, Position to) {}

}
